Search found 5510 matches

by Thargoid
Sat Jan 31, 2015 7:59 am
Forum: Discussion
Topic: Thargoids
Replies: 7
Views: 3571

Re: Thargoids

Cody wrote:Splash 'em all - you never know, they might re-activate! Hmm - there is an interesting OXP in Thargoid's portfolio somewhere!
[EliteWiki] Lazarus OXP, if you dare... :twisted:
by Thargoid
Sat Jan 24, 2015 8:14 am
Forum: Expansion Pack
Topic: Thargoid's OXZ Adoption Thread
Replies: 22
Views: 16132

Re: Thargoid's OXZ Adoption Thread

FWIW I do get the sense that Thargoid is quite keen to resolve this, but I'm sure he'll comment next time he visits. Indeed, it's not a sense of urgency per-se, but I'd like to know they're going to good homes, and that if problems do crop up with any of them that there is someone to help out (as I...
by Thargoid
Sat Jan 17, 2015 7:37 am
Forum: Expansion Pack
Topic: Thargoid's OXZ Adoption Thread
Replies: 22
Views: 16132

Re: Thargoid's OXZ Adoption Thread

Lone_Wolf wrote:I'll take these :

Repair 'Bots
Target Autolock Plus
Naval Grid

I do use all 3 and do have some ideas for improvements to repair bots and TAP.
Three more sold. Come and get 'em while they're green!
by Thargoid
Fri Jan 16, 2015 6:30 pm
Forum: Expansion Pack
Topic: Thargoid's OXZ Adoption Thread
Replies: 22
Views: 16132

Re: Thargoid's OXZ Adoption Thread

Actually: OK, sod it. I need to put my money where my mouth is. I'll take - and it will be a privilege - Hired Guns (the code of which I've had occasion to look at, anyway). I can't guarantee that I'll maintain it for more than six months, but, still, that's something (enough?) - and perhaps I can ...
by Thargoid
Sat Jan 10, 2015 2:29 pm
Forum: Expansion Pack
Topic: Thargoid's OXZ Adoption Thread
Replies: 22
Views: 16132

Re: Thargoid's OXZ Adoption Thread

phkb wrote:I can take over Flight Log if it's still available. Sign me up!
Sold :twisted:

IF someone who is logging in more regularly here is willing to oversee this it would be easier for me for keeping the distribution list up to date (they can take over the list in the first post).
by Thargoid
Sun Dec 21, 2014 12:04 pm
Forum: Expansion Pack
Topic: Thargoid's OXZ Adoption Thread
Replies: 22
Views: 16132

Thargoid's OXZ Adoption Thread

Since my retirement from maintaining and expanding my portfolio, I offer the content of that portfolio up for adoption by anyone who may wish to maintain and improve them, and to keep them compatible with the fast-improving target that is Oolite. Below is a list of all of my OXPs/OXZs, as taken fro...
by Thargoid
Sun Dec 21, 2014 11:48 am
Forum: Expansion Pack
Topic: TCAT in v1.80
Replies: 4
Views: 2987

Re: TCAT in v1.80

Correct, as per the retirement post, all of my OXPs are currently orphaned but by that post I have given permission for anyone who wishes to take over and adopt any of them for the purposes of improvement, updating, reworking or anything else that they may wish to do with them. This supercedes the ...
by Thargoid
Fri Nov 21, 2014 6:30 pm
Forum: Discussion
Topic: A 5 ton cargo pod?
Replies: 7
Views: 5215

Re: A 5 ton cargo pod?

Read my post again ;)

I'm still lurking when I can, but nowhere near as much as before and with no time for doing anything more constructive than the occasional post. The OXP library is still open for anyone who may wish to take them over.
by Thargoid
Wed Nov 19, 2014 9:34 pm
Forum: Discussion
Topic: Newcomer and Possible New Ships
Replies: 77
Views: 35971

Re: Newcomer and Possible New Ships

Looks nice - a quick heads-up though on the name. There is already a [EliteWiki] Manta and also a [EliteWiki] Manta Ray ship in various OXPs.

Not to say you can't also call your that, but just so you know in case of confusion.
by Thargoid
Wed Nov 19, 2014 7:43 am
Forum: Outworld
Topic: Re: Elite: Dangerous - and the return
Replies: 2075
Views: 444133

Re: David Braben's Elite: Dangerous

been watching the refund thread... so far no one has gotten any refunds. as a kickstart pledger, I find this most interesting: Response Notes Support Team Tue 18th Nov 2014 17:06 Hi Jason, Kickstarter pledges are an investment into a project, with the understanding that elements of the initial pitc...
by Thargoid
Tue Nov 18, 2014 7:51 am
Forum: Discussion
Topic: Remove Equipment
Replies: 5
Views: 4544

Re: Remove Equipment

Hypercargo is not designed to be removable equipment, so if another OXP is giving that functionality then it is breaking it and is in the wrong. Removing the OXP/OXZ is the only way to deinstall it, at which point the whole lot should go as has already been mentioned as the driving scripting is als...
by Thargoid
Mon Nov 17, 2014 8:24 pm
Forum: Outworld
Topic: Re: Elite: Dangerous - and the return
Replies: 2075
Views: 444133

Re: David Braben's Elite: Dangerous

Cody wrote:Even El Reg is covering offline-gate (and there are Oolite players amongst the commentards).
There are indeed - never miss a chance to plug Oolite ;)
by Thargoid
Mon Nov 17, 2014 7:27 am
Forum: Discussion
Topic: A 5 ton cargo pod?
Replies: 7
Views: 5215

Re: A 5 ton cargo pod?

[EliteWiki] Pods OXP also has them.
by Thargoid
Mon Oct 20, 2014 5:51 pm
Forum: Discussion
Topic: A Graceful Retirement
Replies: 24
Views: 10825

A Graceful Retirement

I've been giving this some thought over the past few weeks, and have come to a decision. As my free time is becoming somewhat limited, and there are some new toys I have to play with (mainly Raspberry Pi related), I don't really have much time to spend on Oolite and on my OXP library. So rather tha...
by Thargoid
Sat Oct 18, 2014 9:09 am
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1484
Views: 390882

Re: Scripters cove

Or the other option (depending on what you want to offer instead) could be to intercept opening the Interfaces screen for your station and then reroute it to a mission screen where you make your station-specific offers. It's perhaps not quite as elegant, but it works (see the Lave Academy station c...