Search found 37 matches

by Walbrigg
Sat Jan 19, 2013 9:01 am
Forum: Suggestion Box
Topic: galcop's
Replies: 60
Views: 9654

Re: galcop's

I think scaling up the productivity is the sanest solution: it does makes sense for interstellar trade to be comparatively rare given how dangerous and profitable it is. There's a bit of fiction about traders struggling to make ends meet for year after year, but actual gameplay suggests you can turn...
by Walbrigg
Sat Jan 19, 2013 8:24 am
Forum: Expansion Pack
Topic: [Release] Trophy Collector
Replies: 88
Views: 32538

Re: [Release] Trophy Collector 1.9

We'll see what the author thinks. I formatted it as:

Python (x3) 19Cr

i.e. killed 3 pythons and got 19 credits bounty in total for them. But the representation is easily changed. Is there a code point for the fancy "credit" symbol?
by Walbrigg
Sat Jan 19, 2013 8:00 am
Forum: Expansion Pack
Topic: [Release] Trophy Collector
Replies: 88
Views: 32538

Re: [Release] Trophy Collector 1.9

I really like this, but I wanted to see the bounty collected as well as the number of kills. I've built that into the script - I had to reorganize the text formatting code because it got too complicated. I've uploaded my version of the Config/script.js (not the whole oxp): https://www.box.com/s/0hcz...
by Walbrigg
Mon Jan 14, 2013 7:18 am
Forum: Suggestion Box
Topic: galcop's
Replies: 60
Views: 9654

Re: galcop's

I'm surprised no one has ever made an OXP that creates licenses to trade the "illegal" goods :?: :idea: I thought New Cargoes did that. The exact relationship between the various planetary governments and the Co-operative is hazy: it's not clear whether the stations are owned by the Co-operative, o...
by Walbrigg
Mon Jan 14, 2013 6:15 am
Forum: Suggestion Box
Topic: galcop's
Replies: 60
Views: 9654

Re: galcop's

Another point that's a bit unclear is why the level of policing by GalCop in any given system is so dependent on the type of planetary government, given that the actual rules being enforced are GalCop's and not the locals' The assumption I make is that the Vipers are provided by the Co-operative, s...
by Walbrigg
Sun Jan 13, 2013 8:07 pm
Forum: Suggestion Box
Topic: galcop's
Replies: 60
Views: 9654

Re: galcop's

Another point that's a bit unclear is why the level of policing by GalCop in any given system is so dependent on the type of planetary government, given that the actual rules being enforced are GalCop's and not the locals' Once you start talking about realism, the thing that gets me is the actual vo...
by Walbrigg
Sun Dec 30, 2012 2:11 pm
Forum: Discussion
Topic: [WIP - UPDATED (v0.7.4 21-Oct-14)] Oolite Interactive Map
Replies: 86
Views: 48482

Re: [WIP - UPDATED RELEASE] Oolite Interactive Map

Very handy -- though I agree the ANA ought to be able to do that too.

I think it would be better to have a button (or pair of radio buttons) to swap between shortest/quickest routes. "click on the route line" is not intuitive (or documented on the help page).