Search found 2365 matches

by Svengali
Sat Nov 03, 2007 2:39 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Hello folks, the Oxp is at a good way, but I'm a little bit confused about the AIs. If a performAttack is executed and the target is a very slow moving vessel the DESIRED SPEED is set to an absolute small value and sometimes they don't attack anything, don't face the target or even don't react to of...
by Svengali
Mon Oct 29, 2007 12:12 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Cmdr. Maegil wrote:
You might want to make sure that saying "yes" actually means accepting the mission, not stepping back...
No. This Text is only displayed while a mission is running. There is only 1 defined missionChoice for all kinds of questions and in that case the mission would be aborted.
by Svengali
Fri Oct 26, 2007 5:14 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

First of all I have to say sorry to Commander McLane! My answer was a stupid one. :oops: His legitimate remark on colliding between background story and the mission story is worth to think about. When scripting is done I'll take a look in the backgrounds. Eric Walch wrote: In your case I see proble...
by Svengali
Thu Oct 25, 2007 2:19 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Commander McLane wrote: But then, why should only all Confederacy planets get into the same sort of trouble, just all of them, but nobody else? Good question. I don't know. Maybe someone wants to write a small story about this. Something like: Former General Harkov was a drummer in a Rock'n'Roll Ban...
by Svengali
Thu Oct 25, 2007 2:01 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Eric Walch wrote: Yes, but it needs one addition you probably thought of yourself. On adding your ship "shuttleone" to the universe, you must also set a variable: Already done. On launching states are set: status RUNNING special NO, YES, ESCORT1 or ESCORT2 goal 2-8 (for normal or raid missions) or >...
by Svengali
Thu Oct 25, 2007 1:48 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Disembodied wrote: I've been through your missiontext plist and I've done a small amount of editing, shortening the text where possible. Thanks a lot. I've now implemented it and added your name in the READMEs. I didn't do anything to the "\n"s as frankly I don't know what they are... Yes, this is a...
by Svengali
Wed Oct 24, 2007 7:25 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Eric, If I understand your post right it would look like: shipdata.plist <key>death_actions</key> <array> <string>set: mission_localhero_special FAILED</string> </array> script.plist conditions = ("status_string equal STATUS_IN_FLIGHT"); do = ( "checkForShips: shuttleone", { conditions = ("shipsFoun...
by Svengali
Wed Oct 24, 2007 6:36 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Thanks a lot Eric. I think your way is a safer way (and much more elegant) than mine and I'll change it immediately. While playing with the commsMessages I found that DESIRED_RANGE_ACHIEVED in GO_TO_COORDS is executed 8 times (as a minimum) on docking without interfering or aborting the docking proc...
by Svengali
Wed Oct 24, 2007 2:06 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

Thanks for your answers. So let me clear something: Captain Hesperus wrote: From the topic header, it sounds like an interesting OXP. What's it about? This work is intended as an mission builder for multi-missions. With somewhat few changes a scripter can generate a complete new mission pack. (Curre...
by Svengali
Tue Oct 23, 2007 11:06 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 39349

localhero oxp ALPHA

Hail to all Oolite scripters. Currently I'm writing a mission-pack for oolite v1.69.1 and I think that some help would be nice. I'm not a native english speaker and I need some assistance in writing understandable missiontext/descriptions and improving my custom AIs. It's a alpha version and not ba...