Search found 274 matches

by Rorschachhamster
Mon Oct 05, 2015 7:36 am
Forum: Outworld
Topic: A new Aussie flag
Replies: 59
Views: 26938

Re: A new Aussie flag

Well, design wise, it never was a good decision to place a partially blue flag on a blue background... :wink:
by Rorschachhamster
Mon Oct 05, 2015 6:32 am
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1484
Views: 390837

Re: Scripters cove

Is there an easy way to change the escort_ship from the shipdata.plist, or assign the role of a certain escort, in the this.shipSpawned function? :?:
by Rorschachhamster
Mon Oct 05, 2015 5:25 am
Forum: Expansion Pack
Topic: [Release] Station Ads
Replies: 118
Views: 44677

Re: [WIP] Station Ads

Layne wrote:If this were done, it would make sense for the most ad-incrusted stations to be in corporate systems, with democracies and confederacies not far behind. Communist systems might not even have ads at all.
Apart from the great motivational posters in commies. :D
by Rorschachhamster
Sun Oct 04, 2015 4:15 pm
Forum: Testing and Bug reports
Topic: Changing materials resets model scale
Replies: 12
Views: 5188

Re: Changing materials resets model scale

This looks really nice. :D And I'll just ask in this thread, because it is probably somehow related: Any problems changing the diffuse_map on subentities via script? :wink: No problem at all. Here's a snippet from Station Ads: ... var newAd = worldScripts["ad_resource"]._getHorizontalAd(); ship.sub...
by Rorschachhamster
Sun Oct 04, 2015 3:51 pm
Forum: Testing and Bug reports
Topic: Changing materials resets model scale
Replies: 12
Views: 5188

Re: Changing materials resets model scale

This looks really nice. :D
And I'll just ask in this thread, because it is probably somehow related:
Any problems changing the diffuse_map on subentities via script? :wink:
by Rorschachhamster
Fri Oct 02, 2015 3:10 pm
Forum: Discussion
Topic: (Almost) the same name on different ships?
Replies: 23
Views: 7666

Re: (Almost) the same name on different ships?

No Coyote or Roadrunner, either. :cry: #JustSaying The Coyote: mean, unreliable, prone to explosive behaviours. Approach one at your own risk. No insurance company in the 8 galaxies insure them, only the shipyard company if you personally come back to retrieve the reimbursement. The Roadrunner: Eff...
by Rorschachhamster
Thu Oct 01, 2015 8:51 pm
Forum: Discussion
Topic: Imperial courier
Replies: 19
Views: 8193

Re: Imperial courier

Frunobulax wrote:I planned to make the IC my next ship. Downloaded the OXP quite some time ago, put it in my AddOns folder, but never seen an IC and never have been able to buy one. What's up?
Have you checked the log? It is quite an old oxp, maybe there is some problem. (0olite/oolite.app/Logs/Latest.log)...
by Rorschachhamster
Thu Oct 01, 2015 8:44 pm
Forum: Expansion Pack
Topic: Skinner’s Den
Replies: 158
Views: 145042

Re: Skinner’s Den

Norby wrote:...setMaterials() even right in the shipSpawned event handler (it is not too late). Respray for Griffs use the same function.
:shock: This is a new function, isn't it? I really would like to have known that... :D
by Rorschachhamster
Thu Oct 01, 2015 8:29 pm
Forum: Outworld
Topic: We're back - kinda!
Replies: 41
Views: 12498

Re: We're back - kinda!

<nods> Aye... the guv'nor is currently beset by RL, so what needs fixing/updating will be a while yet. My posts tend to be placed a little bit before others today, even if I quote them... :roll: EDIT: It just places the post at my time in the thread... but as I'm somewhat behind here in Europe to a...
by Rorschachhamster
Thu Oct 01, 2015 8:27 pm
Forum: Discussion
Topic: Screenshots
Replies: 5614
Views: 1044253

Re: Screenshots

Amah wrote:Image
Now I want that ship... hmmm... looks a little like the alternative fer-de-lance from SimonB... :)
by Rorschachhamster
Thu Oct 01, 2015 8:20 pm
Forum: Expansion Pack
Topic: [Release] Dragonships
Replies: 12
Views: 6338

Re: [Release] Dragonships

Heading to Isoned's sun, met this peaceful lot, who were happy to be photo buzzed :) Edit: You might want to have a look at the role weighting in the shipdata.plist and the chance in shipyard.plist so that they aren't so common. Thanks. :D Regarding the role weighting: Dammit, I have to remember th...
by Rorschachhamster
Wed Sep 30, 2015 9:54 pm
Forum: Expansion Pack
Topic: [Release] Dragonships
Replies: 12
Views: 6338

[Release] Dragonships

I did my first OXZ! Here is a little backstory on the wiki, but really, I just made some ships with a bit of retro-design vibe a la WW2 or maybe the 50s... (it more or less happened :D ) The draco: http://wiki.alioth.net/img_auth.php/b/b5/Draco.png The dragonette: http://wiki.alioth.net/img_auth.php...
by Rorschachhamster
Wed Sep 30, 2015 9:38 pm
Forum: Expansion Pack
Topic: Help with uploading an oxz [solved]
Replies: 4
Views: 2708

Re: Help with uploading an oxz

Thanks, I'll change that. I didn't get that from the wiki... :roll:
I'll add a new thread as soon as it works :mrgreen:
by Rorschachhamster
Wed Sep 30, 2015 9:23 pm
Forum: Expansion Pack
Topic: Help with uploading an oxz [solved]
Replies: 4
Views: 2708

Help with uploading an oxz [solved]

:D Ok, I think I did everything as needed and in the documentation... but: http://wiki.alioth.net/img_auth.php/1/15/UnknownError.png :oops: Luckily, there is an error very soon after this. Any ideas? I'll just add the manifest.plist: { "identifier" = "oolite.oxp.rorschachhamster.Dragonships"; "requi...
by Rorschachhamster
Wed Sep 30, 2015 7:08 pm
Forum: Outworld
Topic: Take the Solarnauts challenge!
Replies: 42
Views: 15421

Re: Take the Solarnauts challenge!

:lol: However, I don't think an Oculus Rift would be necessary.. a three-monitor setup and a TrackIR-style rig would do just fine. I just realized, in the not-so-far future (2 Years? 3? More?) almost everybody reading this will think "Why so complicated?" If the brand Oculus is still known by then, ...