Search found 1132 matches

by CommRLock78
Tue Mar 03, 2015 8:54 pm
Forum: Expansion Pack
Topic: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)
Replies: 105
Views: 55568

Re: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)

phkb wrote:..... I love what this OXP does for the game.
Same here!!! Thanks again for fixing the conflict so quickly 8)
by CommRLock78
Tue Mar 03, 2015 8:44 pm
Forum: Testing and Bug reports
Topic: [Solved] Illegal Goods Problem - Oolite 1.81 (trunk)
Replies: 4
Views: 3351

Re: Illegal Goods Problem - Oolite 1.81 (trunk)

Thanks for fixing those things so quickly Phkb! :mrgreen: :mrgreen: :mrgreen: 8)
by CommRLock78
Mon Mar 02, 2015 6:07 am
Forum: Expansion Pack
Topic: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)
Replies: 105
Views: 55568

Re: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)

phkb wrote:Thanks for the heads up. New version on the way shortly
Excellent - thanks buddy. 8)
by CommRLock78
Sun Mar 01, 2015 11:51 pm
Forum: Testing and Bug reports
Topic: [Solved] Illegal Goods Problem - Oolite 1.81 (trunk)
Replies: 4
Views: 3351

[Solved] Illegal Goods Problem - Oolite 1.81 (trunk)

Greetings! There seems to be a bug with IG when you dock to meet with a relative a freed slave. The spacebar doesn't move seem to work, so I get stuck there on this screen: https://dl.dropboxusercontent.com/u/95921622/IG_Rescue_Thanks.png Here's the latest log: https://dl.dropboxusercontent.com/u/95...
by CommRLock78
Sun Mar 01, 2015 7:44 am
Forum: Expansion Pack
Topic: BroadcastComms MFD [Release]
Replies: 59
Views: 33058

Re: BroadcastComms MFD [beta]

I frickin' love this OXP - thanks Phkb and Zireael - cookies for you fellas!! :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: 8)
by CommRLock78
Sat Feb 28, 2015 7:17 pm
Forum: Expansion Pack
Topic: Email System (Release)
Replies: 170
Views: 70070

Re: Email System (Beta)

Heya Phkb - I really like this OXP - anything that adds to the immersion is awesome 8). I noticed in your update you forgot to change the version number, which is wrecking havoc with the manager. I had to modify the scripts and manifest and install manually.
by CommRLock78
Sat Feb 28, 2015 10:44 am
Forum: Expansion Pack
Topic: Destination ETA
Replies: 47
Views: 19122

Re: [RELEASE] Destination ETA

QCS wrote:Don't count me neither pro nor contra this change, but I guess it should be easy to cut off top speed of Torus drive to the old value via very small and easy OXP mod?
I like that idea 8) 8) 8) 8)
by CommRLock78
Sat Feb 28, 2015 10:43 am
Forum: Expansion Pack
Topic: Destination ETA
Replies: 47
Views: 19122

Re: [RELEASE] Destination ETA

Wildeblood wrote:Except it ain't subtle, and destroys the effect of having long distances.
I agree. I'm a bit of grumpy old man when it comes to changes in the game, and I've even come to really like some of the changes I didn't like at first, but it does ruin the whole long distance thing in space. :roll:
by CommRLock78
Sat Feb 28, 2015 9:08 am
Forum: Expansion Pack
Topic: Destination ETA
Replies: 47
Views: 19122

Re: [RELEASE] Destination ETA

No, it's changes to the torus drive, which no longer has a fixed speed. The ETA can jump unexpectedly as the speed steps up or down. I must have missed that in the changelog... I'll have to go over it again. I wonder why that was changed, anyway :? In other news, replace the console message with a ...
by CommRLock78
Fri Feb 27, 2015 9:51 pm
Forum: Expansion Pack
Topic: Destination ETA
Replies: 47
Views: 19122

Re: [RELEASE] Destination ETA

Has anyone been using this with Oolite 1.81? I think the changes to the coordinate system's precision have affected this OXP.
by CommRLock78
Thu Feb 26, 2015 8:54 am
Forum: Outworld
Topic: A blast from the past
Replies: 3
Views: 2722

Re: A blast from the past

Spotted a BBC micro that ended up unsold at £5 yesterday evening - probably because it was listed as a "keyboard" and as buyer collect from an address near Rugby in the UK. It was re-listed today, still at £5, as of now still no bids. So if anyone wants to try Elite on the original platform, this m...
by CommRLock78
Wed Feb 25, 2015 8:46 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 262540

Re: Random Hits OXP

Glad you got it sorted. Deprecation errors are not that dangerous, I take it they are there for OXPrs to do something about them. The game evolves quite fast and OXPs are dragging behind. Especially the old ones. OXPs from the manager work somewhat ok, but odd individual OXPs from wiki might produc...
by CommRLock78
Wed Feb 25, 2015 9:22 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 262540

Re: Random Hits OXP

.. :oops: :oops: :oops: :oops: I think I know what happened. I upgraded everything (Oolite included, if I'm not mistaken) right in the middle of a mission. So, it's not that I'm cursed with oddball bugs, apprently, but more I'm great at borking things :P :P. What I wound up doing is dropping the co...
by CommRLock78
Wed Feb 25, 2015 8:48 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 262540

Re: Random Hits OXP

Wildeblood wrote:
CommRLock78 wrote:Anyway, here's the latest log.
I don't know about you guys, but I'm getting a definite sense that old style sub-entity declarations are deprecated.
Lol :lol: :lol: :lol: :lol: :mrgreen:
Yeah, I was getting that feeling, too.
by CommRLock78
Wed Feb 25, 2015 7:47 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 262540

Re: Random Hits OXP

Thanks for testing. One more request. Could you please check your save file and report what mision_random_hits_mark_ship has in it? No problem - I think I must be cursed with the oddball bug every upgrade or two. I checked the save file, and the closest I found was: <key>mission_random_hits_mark_sh...