Search found 1474 matches

by Frame
Fri Feb 08, 2013 4:42 pm
Forum: Oolite-PC
Topic: 177. Deployment to Test release patcher do not work[Solved]
Replies: 4
Views: 3132

177. Deployment to Test release patcher do not work[Solved]

I Dont know where to post this but here. patching the installer for test release do not work.

I still get the deployment install, even though it checked out OK in the install window when the installer was patched.
by Frame
Thu Feb 07, 2013 10:57 pm
Forum: Expansion Pack
Topic: 1.77 for OXPers
Replies: 15
Views: 7486

Re: 1.77 for OXPers

Cool, but starting with splash screen chrashes on AMD ATI when vertical refresh is set to on
by Frame
Fri Jun 22, 2012 11:08 pm
Forum: Discussion
Topic: Screenshots
Replies: 5614
Views: 1044516

Re: Screenshots

I'm not one who'd normally mix stuff from different places in my game... Ditto, but I just had to fly Shipbuilder's Colonial Viper... a sweet fighter. I wonder where Frame is at with his Omega-class destroyer? Its sort of done... it will make an appearence in the Phoenix OXP that im trying to get d...
by Frame
Fri Jun 22, 2012 10:59 pm
Forum: Outworld
Topic: EURO 2012
Replies: 81
Views: 6820

Re: EURO 2012

Yes the Germans played very well. But sometimes go to technical in front of the goal. Only when they finished at first touch, did they score.. have not seen any matches with England yet. My country: Denmark did not do very well, however: we should have sunk Portugal at the last moments though when w...
by Frame
Fri Mar 30, 2012 6:48 pm
Forum: Discussion
Topic: Launching with prohibited items
Replies: 20
Views: 3353

Re: Launching with prohibited items

I wrote an illegals goods oxp, that sets certain items illegal in certain worlds, but not for certain.. :).. For example Furs illegal in Rodent/Feline Worlds bound to a pseudo random number(not implemented), Dictatorships and Anachies would sometimes have Slaves trade to be legal.. Worlds with disea...
by Frame
Sun Feb 26, 2012 9:37 pm
Forum: Discussion
Topic: Screenshots
Replies: 5614
Views: 1044516

Re: Screenshots

http://i304.photobucket.com/albums/nn180/Frame_2/battle6-2.png Death Ray http://i304.photobucket.com/albums/nn180/Frame_2/battle5small.png pay back http://i304.photobucket.com/albums/nn180/Frame_2/battle3Small.png http://i304.photobucket.com/albums/nn180/Frame_2/battle2small.png Screen shots from t...
by Frame
Sun Feb 26, 2012 6:14 am
Forum: Discussion
Topic: Screenshots
Replies: 5614
Views: 1044516

Re: Screenshots

Got a new visitor or two in Interstellar space..

Image

everything is in game...

Cheers Frame...
by Frame
Sat Feb 25, 2012 12:53 am
Forum: Testing and Bug reports
Topic: Buggy collision detection
Replies: 0
Views: 2542

Buggy collision detection

Seems 1.76 collision detecting is buggy... I tested it with a large model and it seems where the target box ends(Missile Show Target Equipment), is where the collision area ends. So I'mhitting stuff in empty space. The model is centered at 0,0,0 on export from obj to dat and subentities are moved ar...
by Frame
Fri Feb 24, 2012 10:49 pm
Forum: Expansion Pack
Topic: Rock Hermit Locator add on
Replies: 99
Views: 31981

Re: Rock Hermit Locator add on

just kill the link... it was writtin for 1.65.

We now have a new stable version.. And I do not have the old version anymore...

cheers Frame
by Frame
Fri Feb 17, 2012 11:18 pm
Forum: Expansion Pack
Topic: New model utilities
Replies: 124
Views: 65225

Re: New model utilities

Generally Blender doesn't have a problem with that The problem wasn't Blender. I believe it's the Obj2DatTex.py whose is not able to convert obj+mtl files with more than 1 texture file packed but i'm not really sure about that because i'm not programer. :oops: obj2datTex.py converts models with man...
by Frame
Fri Feb 17, 2012 11:15 pm
Forum: Expansion Pack
Topic: Introducing Commodity Calculator Version 1.0
Replies: 17
Views: 3199

Re: Introducing Commodity Calculator Version 1.0

I'm pretty sure Platinum has an intentional overflow on how much is for sale at main stations. ...while Gold at the main station and minerals at Rock Hermits both appear to have an unintentional overflow on how much are for sale. Due to Gem-Stones starting out at 250 (-5?) base amount for sale, you...
by Frame
Fri Feb 17, 2012 11:09 pm
Forum: Expansion Pack
Topic: Introducing Commodity Calculator Version 1.0
Replies: 17
Views: 3199

Re: Introducing Commodity Calculator Version 1.0

... It comes with no instructions as for OXP developers it should be pretty straight forward and testing and practice makes perfect... Hmm. It has been my experience sometimes in the past that "No documentation" = bugs or misunderstandings or poor product. I think this happens because one who canno...
by Frame
Fri Feb 17, 2012 10:30 pm
Forum: Expansion Pack
Topic: Introducing Commodity Calculator Version 1.0
Replies: 17
Views: 3199

Re: Introducing Commodity Calculator Version 1.0

I get it now, you mean Commodity prices are not Evenly distributed across the Economies, when price of example: Rich Industrials is so low that when it stepwise is lowered according to the formula & economy so when it hits 0 its flips and becomes approximately 102.. and vice versa, its hard to predi...
by Frame
Fri Feb 17, 2012 9:48 pm
Forum: Expansion Pack
Topic: Introducing Commodity Calculator Version 1.0
Replies: 17
Views: 3199

Re: Introducing Commodity Calculator Version 1.0

I would not classify that as a bug, rather expected behavior. I think the main reason that some OXP stations got trouble with prices is because they do not understand how the commodity entries work.. Now with this tool, you can see the Maximum and Minimum Prices, even target such behavior, should it...
by Frame
Fri Feb 17, 2012 7:32 pm
Forum: Expansion Pack
Topic: Introducing Commodity Calculator Version 1.0
Replies: 17
Views: 3199

Re: Introducing Commodity Calculator Version 1.0

ok a bit of cross searching on your nick and "overflow" brought me to that constrores got that "overflow bug", which i think is fully intentional. Constores got some odd prices.. If i punch in the numbers for a constore Food Commodity I get this. http://i304.photobucket.com/albums/nn180/Frame_2/Comm...