Search found 3 matches

by tentacle
Mon May 16, 2011 4:41 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 121380

Re: Oolite Multiplayer? Please read

Thanks for the pointer to the thread, that was interesting. If we dumb this whole thing down for simplicity's sake: - one function for sending an ASCII string to a remote SFTP server (or twitter ;) ) - another to fetch the last X strings which would be stored in a local cache (or just in memory?) th...
by tentacle
Sat May 14, 2011 2:50 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 121380

Re: Oolite Multiplayer? Please read

Hi all and thanks for the warm welcome. A bit of what you've suggested is already sort of in existence. I see what you mean, but imho if it's out of game it's not helping my in-game immersion much, even if it does indirectly add quite a lot to a game (community is very important). I'll take a look a...
by tentacle
Sat May 14, 2011 10:39 am
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 121380

Re: Oolite Multiplayer? Please read

As much as I love the idea of multiplayer, I've just about hated all the MMOGs I've ever played, from the early MUDs to the current crop of WoWabees. The presence of other live players should make the world more alive, but usually it ends up breaking immersion instead. People just don't roleplay, ne...