Search found 71 matches

by Cmdr Monte
Mon Oct 30, 2006 8:20 pm
Forum: Discussion
Topic: Weapons: A combateer's review
Replies: 19
Views: 12337

Why are they particulary useful for hardened missiles? I hacked a save game file and gave myself a plasma cannon for a laugh. It was slooooooooow and didn't seem to be implememented quite right. It caused big multicoloured plumes of plasma all over the place, I couldn't see the viper I was shooting ...
by Cmdr Monte
Mon Sep 04, 2006 6:07 pm
Forum: Discussion
Topic: Q about Ionics mission spoilers
Replies: 26
Views: 12683

So am i done?

I got a message saying that the war was over and that anybody interested in still working for the LINK should go to a certain planet, the name of which I have omited since it's a secret. Anyway, apart from a mysterious planet description, it's a rather sleepy anarchy system. Is that it or is there m...
by Cmdr Monte
Thu Aug 24, 2006 10:17 pm
Forum: Discussion
Topic: Explosion sounds
Replies: 20
Views: 10612

I unistalled pirate coves because I had some issues with it. namely that there were no longer any legit rock hermits, the number of asteroid fields went through the roof with one in almost every system, each with one or more priate cove and lastly, astetoids wouldn't mine anymore. Shame, as I like t...
by Cmdr Monte
Tue Aug 15, 2006 1:03 pm
Forum: Discussion
Topic: Q about Ionics mission spoilers
Replies: 26
Views: 12683

Then perhaps this is could be considered a bug in the ionics OXP?
by Cmdr Monte
Tue Aug 15, 2006 1:01 pm
Forum: Oolite-PC
Topic: Cloaking Device Bug?
Replies: 8
Views: 9556

What if you ship re-appeared when you were firing as if the NPCs could work out where you were based on your laser fire. Perhaps to make it realistic, they should be able to see you for a little while after you stop firing as if they could track you based on your last known position.
by Cmdr Monte
Tue Aug 15, 2006 12:49 pm
Forum: Discussion
Topic: Planets rotating/clouds moving too fast
Replies: 16
Views: 7385

Well you only need to put your G-suit on if you descend to the lower levels. Up near the axis, artificial gravity is much lower.

g=rw^2, where r is the distance from the axis of rotation and w(omega) is the angular velocity in radians/sec.

What's the angular velocity of the station anyway?
by Cmdr Monte
Tue Aug 15, 2006 12:41 pm
Forum: Discussion
Topic: Q about Ionics mission spoilers
Replies: 26
Views: 12683

I just got fined again. This time, after docking at the link station and getting my legal status cleaned I flew to Zaria for a bit of trading, docked at Zaria and got fined, a LOT of money 3000 Cr AND they made me clean up after the treeoids again. I don't reckon much to this record cleaning business.
by Cmdr Monte
Wed Aug 09, 2006 1:30 pm
Forum: Discussion
Topic: Cobra MkI or MkIII?
Replies: 32
Views: 13911

When I tried using the non insta docking DC, I found it was too dangerous and killed me too many times so I never use it. When I dock manually, I never crash.

If it weren't for insta-docking, I wouldn't bother with the DC at all.

As for high traffic, that's what space traffic control is for.
by Cmdr Monte
Tue Aug 08, 2006 3:39 pm
Forum: Oolite-PC
Topic: LOOKING FOR THE keyconfig.plist FILE WITH ORIGINAL BBC KEYS
Replies: 1
Views: 2799

Have you tried this?

http://aegidian.org/bb/viewtopic.php?t=1375

BTW, there's no need to SHOUT. :)
by Cmdr Monte
Tue Aug 08, 2006 3:24 pm
Forum: Oolite-PC
Topic: Behemoth kidnapping?
Replies: 13
Views: 9700

I agree it would be cool that the ships going where it's going. If you've not got enough fuel to make your own way, tough. You either go where the navy's going or you buy some fuel. The Galactic Navy doesn't coddle star pilots who stumble into places where they shoudn't be. What do you mean you didn...
by Cmdr Monte
Mon Aug 07, 2006 7:32 pm
Forum: Discussion
Topic: Rescuing Pilots
Replies: 9
Views: 5109

I once hit the escape capsule and ended up in a rock hermit. It was annoying as I did it to test my countdown sound for a galactic hyperdrive and all I wanted to do was eject to get to the TL 14 station quicker and ended up in a damn rock hermit.
by Cmdr Monte
Mon Aug 07, 2006 1:43 pm
Forum: Discussion
Topic: Q about Ionics mission spoilers
Replies: 26
Views: 12683

Go back to Zaria and read the news, at least that's what I did.
by Cmdr Monte
Thu Aug 03, 2006 12:58 pm
Forum: Discussion
Topic: Q about Ionics mission spoilers
Replies: 26
Views: 12683

i'm having a lot of fun tracking down and eliminating the Ramazan bad guys.

There's a bit of a bug I've noticed. If I get in trouble with the Ramazan authorities for shooting people in the safe zone, I get fined when I dock at the link station.
by Cmdr Monte
Mon Jul 31, 2006 5:43 pm
Forum: Discussion
Topic: Oooh! Nice!
Replies: 16
Views: 9045

Yes, I always think this is a bit odd. 1. You are attacked by pirates from their 'cove', you slaughter the lot of them and then dock at their base and it's like "Avast! Let bygones be bygones, m'lad. Yo ho. Cheap gems, squire? Bottle of rum?" I figure you should either be boarded and pushed out of ...
by Cmdr Monte
Fri Jul 28, 2006 5:21 pm
Forum: Discussion
Topic: Defective missiles?
Replies: 25
Views: 11224

Yay, I successfully evaded two missiles. On full speed with full pitch. I rolled full left till the missile was on my left then full right etc ad missum explodum . It helps to zoom in with the scanner so you can see when to change direction. I've tried shooting them out of the rear view but that's a...