Search found 171 matches

by stranger
Wed Jul 08, 2020 12:56 am
Forum: Expansion Pack
Topic: Hard Way
Replies: 17
Views: 9183

Re: Hard Way

@Milo

Seems reasonably, thank you!
by stranger
Tue Jul 07, 2020 1:58 am
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1113
Views: 311624

Re: Introduce Yourself.

Welcome, evelblade!

roolite.org has outdated main page and activity in Russian sector of Ooniverse is not high, but I hope you can find some interesting content in our forum.
by stranger
Mon Jul 06, 2020 10:37 pm
Forum: Discussion
Topic: I'm new to Oolite
Replies: 6
Views: 213

Re: I'm new to Oolite

You can also try to start game using custom scenario, if you have Start Choices OXP installed. Starting in Cobra Mk I is my favorite game twist. You 'll really deserve sweet Cobra Mk III having combat and trade experience accumulated in modest starting ship!
by stranger
Mon Jul 06, 2020 10:18 pm
Forum: Expansion Pack
Topic: Planetary Systems
Replies: 3
Views: 5312

Re: Planetary Systems

Version 1.7.0

Fixed error generating in log in case of misjump.
by stranger
Mon Jul 06, 2020 6:50 am
Forum: Expansion Pack
Topic: Sun Gear
Replies: 34
Views: 20040

Re: Sun Gear

@Milo

OK, thank you! I'll test and try to fix it.

UPD. Hope it is fixed now. Log file seems clear. Try latest 4.4.0 update!
by stranger
Fri Jul 03, 2020 2:04 am
Forum: Expansion Pack
Topic: Sun Gear
Replies: 34
Views: 20040

Re: Sun Gear

Sun Gear 4.3.2 changes: Redefined sun database based on redefined Habitable Main Planets 1.4 radii. Spectral class range now includes suns from F6V to M3.5V. AstroLibrary improved to display added spectral classes. Improved script to correctly display info on Planetary System Data MFD page based on...
by stranger
Fri Jul 03, 2020 1:22 am
Forum: Expansion Pack
Topic: Habitable Main Planets
Replies: 9
Views: 6456

Re: Habitable Main Planets

The main changes in HMP version 1.4 - now all 2048 main planets has redefined radii. 1. Main planets population is rescaled from vanilla 2820...6911 km to 2505...7496 km radius. Having terrestrial planets in Planetary System from 2500 to 7500 km radius it is quite logical reason to match this range....
by stranger
Thu Jul 02, 2020 6:58 am
Forum: Expansion Pack
Topic: Here be Dragons
Replies: 8
Views: 5374

Re: Here be Dragons

When starting a new game, I got this error in the log: Yes, it was mentioned in my first post. Another minor issue – Here be Dragons synchronizes with Explorer’s Club data only after restarting from oolite-save. Generating errors in log is not good feature indeed. But it is a temporary error genera...
by stranger
Wed Jun 24, 2020 9:27 am
Forum: Expansion Pack
Topic: Hard Way
Replies: 17
Views: 9183

Re: Hard Way

@Milo Flight to sun from main planet requires more time compared with flight same distance from main planet in opposite direction. It is hardcoded effect of game engine per se - Torus flight velocity actually is not fixed 32 * maxSpeed ratio. Torus flight velocity increases with distance from neares...
by stranger
Sun Jun 21, 2020 1:57 am
Forum: Expansion Pack
Topic: Lave is Earth OXP (8k Textures)
Replies: 10
Views: 892

Re: Lave is Earth OXP (8k Textures)

Very good news and cool work!
by stranger
Fri Jun 19, 2020 3:25 am
Forum: Expansion Pack
Topic: In-System Cargo Delivery
Replies: 5
Views: 5921

Re: In-System Cargo Delivery

@Milo

Agreed, it seems reasonable to expand target list in this OXP. Now I have limited time for coding and I have high priority tasks to complete, so I'll return to this OXP later. Need to refresh understanding how it works :D
Thank you for feedback!
by stranger
Thu Jun 18, 2020 11:11 pm
Forum: Expansion Pack
Topic: Orbital Stations
Replies: 8
Views: 6522

Re: Orbital Stations

Version 2.7.0

Martian orbiter seeding synchronized with updated Mars analog radius range in Planetary Systems 1.6.0.
by stranger
Thu Jun 18, 2020 10:58 pm
Forum: Expansion Pack
Topic: Planetary Systems
Replies: 3
Views: 5312

Re: Planetary Systems

Version 1.6.0

Minimal planet radius decreased from 2700 to 2500 km.
Recalibrated radii of Pluto, Mercury and Mars analogs. Pluto and Mercury analogs still remains oversized comparing with prototypes, but Mars analogs radii range now includes real Mars.
by stranger
Mon Jun 01, 2020 10:19 am
Forum: Outworld
Topic: Nice work, SpaceX!
Replies: 2
Views: 361

Nice work, SpaceX!

Greetings from Russia, commanders!
It was funny weekend show.
Crew Dragon is a beautiful ship.
I feel we are living in interesting time again!
by stranger
Wed May 20, 2020 6:52 am
Forum: Expansion Pack
Topic: Hard Way
Replies: 17
Views: 9183

Re: Hard Way

A bit more refining energy balance on Torus mode and on auxiliary power battery mode after fuel depletion. Now using the next formula this.self.energy += this.self.aftShieldRechargeRate + this.self.forwardShieldRechargeRate - this.self.energyRechargeRate + 1; so energy restore rate in Torus mode jus...