Search found 69 matches

by tsoj
Mon Feb 24, 2020 1:30 am
Forum: Expansion Pack
Topic: Show and Tell (new ships/ ships in progress)
Replies: 765
Views: 161347

Re: Show and Tell (new ships/ ships in progress)

I uploaded these ships now to the expansion manager. a very simple re-texture before lunch, a little brighter and some blue :lol: Actually I think 3 front-lasers would look cool, I could assign them for you. My personal favorite from the ships I checked here is the Chrysopelea, great model and great...
by tsoj
Sat Feb 22, 2020 12:27 am
Forum: Expansion Pack
Topic: Show and Tell (new ships/ ships in progress)
Replies: 765
Views: 161347

Re: Show and Tell (new ships/ ships in progress)

I remodelled one of my ships: Vipers are fast. Everyone wants to be fast. That is what Oojov Breelox thought when he stole the engine from Faulcon de Lacy's next-gen Viper prototype. He had the vision that everyone can fly as fast as he wants. He founded the Tsoojov Engineering Corporation, for shor...
by tsoj
Tue Feb 18, 2020 8:40 pm
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1484
Views: 390315

Re: Scripters cove

Hi, I was wondering why the timeAccelerationFactor ( http://wiki.alioth.net/index.php/Oolite_JavaScript_Reference:_Global#timeAccelerationFactor ) is only writeable in the dev-version of Oolite. Are there some side effects other than speeding up the game that one should know about before using it in...
by tsoj
Tue Feb 05, 2019 10:21 pm
Forum: Outworld
Topic: Elite Dangerous launches 10,000 player fleet
Replies: 4
Views: 1802

Re: Elite Dangerous launches 10,000 player fleet

If you're on Linux, you can try this: https://github.com/redmcg/wine/releases ... .16-4_Beta
I haven't tried it but is maybe worth a try.

(Proton is part of steam, based on wine: https://github.com/ValveSoftware/Proton)
by tsoj
Mon Jul 02, 2018 10:23 pm
Forum: Discussion
Topic: Screenshots
Replies: 5614
Views: 1043232

Re: Screenshots

Actually i see some similarities between the new E:D Krait MK II and the current Oolite Krait. Like the engines and or the topside edge that is kindof extruded.
by tsoj
Mon May 21, 2018 8:31 pm
Forum: Oolite-PC
Topic: An alternative binary distribution
Replies: 8
Views: 6620

Re: An alternative binary distribution

EDIT: nevermind, after a restart the problem disappeared. OLD MESSAGE: I have a problem with the diffuse texture of the cobra mk3, it is just black, the emissive texture seems to be ok, here's the latest log: Opening log for Oolite development version 1.87.0.7066-180521-4206592 (x86-32 test release...
by tsoj
Sat May 12, 2018 9:51 pm
Forum: Outworld
Topic: Is it just me, or?
Replies: 5
Views: 2989

Re: Is it just me, or?

just live your life let me live mine and we are all good That won't work as long as we share the air we're breathing and water we're drinking. And I believe we do not need some central authority to tell us what is right or wrong but a way to make decisions about matters that affect everyone. The sy...
by tsoj
Sat Apr 28, 2018 7:28 pm
Forum: Discussion
Topic: Modern ship yard.
Replies: 7
Views: 2953

Re: Modern ship yard.

Is someone working on shadows?
by tsoj
Fri Aug 25, 2017 1:47 am
Forum: Expansion Pack
Topic: Odd effect when very close to object.
Replies: 3
Views: 2129

Re: Odd effect when very close to object.

Did you use a core-spacecraft or an add-on? In case it was a mod-ship you should contact the modder who will fix that. If that's not the case it's probably something different than the offset view-position that phkb mentioned. That some faces were transparent and others weren't, is due to the fact t...
by tsoj
Wed Jun 28, 2017 7:15 pm
Forum: Expansion Pack
Topic: JB WIP thread: several ships
Replies: 94
Views: 44699

Re: JB WIP thread: several ships

jackiebean wrote:
Tue Feb 28, 2017 9:29 pm
and a couple new ships for the commies

Image
Is it intentional that this ship looks a little bit like this soviet airplane: https://en.wikipedia.org/wiki/Bartini_Beriev_VVA-14?
by tsoj
Sun May 14, 2017 5:46 pm
Forum: Discussion
Topic: Why is Diso so Dangerous
Replies: 27
Views: 11955

Re: Why is Diso so Dangerous

if i start a new game and dont want to take the hard way to trade with permanent fear to get catched by pirates, i simply sell my cobra mkiii to get the mark 2 cobra and i can buy the basic combatstuff. The issue there is that itll take a little bit until you have your Mark III cobra back... Otherwi...
by tsoj
Wed Apr 19, 2017 11:19 am
Forum: Expansion Pack
Topic: [WIP] Diplomacy OXP
Replies: 65
Views: 32430

Re: [WIP] Diplomacy OXP

This brings a thought to mind.. there's never just 'news'... there's also rumour, and gossip. Containing varying degrees of truth and/or fact. And it generally manages to travel considerably faster than actual 'news'. "One of the problems has to do with the speed of light and the difficulties invol...
by tsoj
Tue Apr 18, 2017 1:03 pm
Forum: Expansion Pack
Topic: [RELEASE] DeeperSpace HUD v1.1
Replies: 49
Views: 21810

Re: [RELEASE] DeeperSpace HUD

I dont know if its intentional that you havent implemented the target enhancement features but if not, this code in you hud.plist under should make this work dials = ( ... ... {// TARGETING ENHANCEMENT equipment_required = "EQ_SCANNER_SHOW_MISSILE_TARGET"; selector = "drawTargetReticle:"; alert_cond...
by tsoj
Sun Apr 16, 2017 8:49 pm
Forum: Expansion Pack
Topic: [RELEASE] DeeperSpace HUD v1.1
Replies: 49
Views: 21810

Re: [WIP] DeeperSpace HUD

agreed, it looks really nice. If its possible it would be nice to have this "glow"-feeling that you made around the scanner also for the scanner itself, like it was with the old deepspaceHUD. And another question, did you make this hud for a 16:9 screen?
by tsoj
Sat Mar 18, 2017 6:01 pm
Forum: Expansion Pack
Topic: [RELEASE] DeeperSpace HUD v1.1
Replies: 49
Views: 21810

Re: [WIP] DeeperSpace HUD

your cat is cute.
and i will definitely try out this hud.