Search found 442 matches

by Commander_X
Sat Mar 06, 2021 5:50 am
Forum: Expansion Pack
Topic: BPlanets
Replies: 63
Views: 26895

Re: BPlanets

Does BPlanets add moons [...] ? Does BPlanets add extra planets [...] ? No, and no. The main purpose of this would be to bring in different/better(?) textures (or for the re-shading option, means) to enhance the look of the planet entities. The "different texture" path (consider it dead) -- was mea...
by Commander_X
Fri Feb 19, 2021 2:46 am
Forum: Porting to other platforms
Topic: Porting to C++ Request (Please read)
Replies: 9
Views: 301

Re: Porting to C++ Request (Please read)

[...] Also, when I look at the Github nothing makes sense, for example, where is the main .c program? [...] I know this, let me: you won't find a "main .c" program, because Objective-C has a "main.m" program :twisted: For Oolite you'll find it in src/Core/SDL folder of the source code. Welcome to t...
by Commander_X
Wed Feb 10, 2021 3:17 pm
Forum: Discussion
Topic: History of the game of Oolite
Replies: 10
Views: 2406

Re: History of the game of Oolite

[...] Sweet was the sound of yawners wailing and gnashing their teeth! Hah, no denture damage here! As a non-religious yaw user myself, I had to adapt to FD's vision of favouring pitch/roll over pitch/yaw. Luckily, my keyboard/mouse setup integrates quite nicely pitch/yaw with the mouse, and roll f...
by Commander_X
Wed Feb 10, 2021 3:44 am
Forum: Testing and Bug reports
Topic: MacOS debug version does not work with external console
Replies: 2
Views: 913

Re: MacOS debug version does not work with external console

Not sure about your MacOS version, and/or python setup. On a Slackware Linux, for "oolite-debug-console-1.5", under "Python 2.7.17", I had to install the following to have it up and running (sorry, no pip, not sure to what extent it deals with dependencies): attrs-19.3.0 constantly-15.1.0 incrementa...
by Commander_X
Wed Feb 10, 2021 3:12 am
Forum: Discussion
Topic: History of the game of Oolite
Replies: 10
Views: 2406

Re: History of the game of Oolite

<chortles> Progress - one of the big three threads. [...] Wild guess: Progress, Screenshots and Science Fiction Trivia ? [...] My current synopsis of Jens is the following: [...] fearsome partisan for Yaw in the [[Roll vs Yaw crusades‎]] [...] <chuckles while hearing Cody <sniggering> next room> :t...
by Commander_X
Sun Feb 07, 2021 5:56 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 6010
Views: 878560

Re: Science Fiction Trivia

Stargate SG1: The Nox and/or the Reetou (for reference, season 1 episode 13 and season 2 episode 20, respectively).
by Commander_X
Fri Feb 05, 2021 3:35 pm
Forum: Outworld
Topic: Elite: Dangerous - first impressions
Replies: 15
Views: 7014

Re: Elite: Dangerous - first impressions

At least, as opposed to EVEOnline, and/or what's going to be (ever?!) StarCitizen, there is a "Solo Play" option ... If they ever take that out, I'll go for a refund :mrgreen:
by Commander_X
Wed Jan 27, 2021 6:35 am
Forum: Expansion Pack
Topic: BPlanets
Replies: 63
Views: 26895

Re: BPlanets

[...] code changes or using plists and providing the vertex/fragment shaders? There are some "code" changes at the moment, but not on Objective-C sources, only in shader (oolite-default-planet.fragment) source. Very likely will need to go to my first (1. (easy) bringing uniforms) point above, which...
by Commander_X
Wed Jan 27, 2021 2:15 am
Forum: Expansion Pack
Topic: BPlanets
Replies: 63
Views: 26895

Re: BPlanets

Surface looks great but are they clouds? [...] Them clouds are those provided by the OOTB (out of the box) game. :D Here's a more cloudy example: https://i.postimg.cc/Gm7Qb1Nk/Ensoreus-01.png These are from my attempt to "move" the planet textures creation in the shader. Even for only the diffuse +...
by Commander_X
Wed Jan 27, 2021 1:04 am
Forum: Expansion Pack
Topic: BPlanets
Replies: 63
Views: 26895

Re: BPlanets

Whew, heightmap -> normalmap finally done! :)

Image
by Commander_X
Mon Jan 18, 2021 7:44 pm
Forum: Expansion Pack
Topic: BPlanets
Replies: 63
Views: 26895

Re: BPlanets

[...] Step 2. Let there be map - create/copy/adapt any favorite GLSL noise based sample you consider worthy to replace the new diffuseColor value (and deduce the new normal value from it) A quick (Oolite in-game) composition to test planet map generation in shaders: https://i.postimg.cc/kXVGHRy8/Le...
by Commander_X
Fri Jan 08, 2021 10:37 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1164
Views: 381813

Re: Introduce Yourself.

maik wrote:
Fri Jan 08, 2021 9:16 pm
[...] By the way, anybody checking into the IRC oolite channel once in a while, or is this pretty much abandoned?
Hah, I'd guess as long as the channel is still on, at least the channel's bot would check 24/7 :)
(at least that's how I remember it was in Undernet)
by Commander_X
Tue Jan 05, 2021 4:20 am
Forum: Discussion
Topic: Where to find the file shipdata.plist on a Mac?
Replies: 4
Views: 1793

Re: Where to find the file shipdata.plist on a Mac?

[...] It is a bad idea to modify any content in Resource folder. [...] Seconded. [...] Create your own OXP, copy shipdata.plist onto this OXP and modify it [...] Or just create a folder named ~/Library/Application Support/Oolite/AddOns/Config , and copy the shipdata.plist there, and modify it.
by Commander_X
Tue Jan 05, 2021 3:47 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 6010
Views: 878560

Re: Science Fiction Trivia

<checks the number of pages as compared with the "Screenshots" thread: good, we're still ahead :) > The Geth in Mass Effect (original trilogy) -- an involuntarily created AI by the Quarians. In Mass Effect 2 we get to enroll Legion, who describes a schism that happened into the Geth collective. Alt...
by Commander_X
Tue Dec 29, 2020 9:26 pm
Forum: Oolite-PC
Topic: Nordic Keyboard
Replies: 35
Views: 9251

Re: Nordic Keyboard

Hah, ok, I'd guess the easiest way to answer your petition would be to include two keyconfig.plist files in the distro (e.g. keyconfig.plist.roll and keyconfig.plist.yaw) and "deploy" the chosen version during installation.
You can also batch/shell script this for any post-installation change of mind.