Search found 32 matches

by Crush
Tue Jun 30, 2015 8:20 am
Forum: Porting to other platforms
Topic: WebGL effort
Replies: 74
Views: 49326

Re: WebGL effort

All looks great so far :-)
by Crush
Mon Jun 29, 2015 7:59 pm
Forum: Porting to other platforms
Topic: JavaScript / Emscripten
Replies: 7
Views: 8983

Re: JavaScript / Emscripten

What we want is a full rewrite of oolite in HTML5/WebGL. ... Also, it so happens that a WebGL online course will begin in a few days on coursera: https://www.coursera.org/course/webgl I've done some playing about with Three.js, but currently have limited bandwidth due to day_job && small_child_mons...
by Crush
Sat May 09, 2015 7:15 pm
Forum: Porting to other platforms
Topic: JavaScript / Emscripten
Replies: 7
Views: 8983

Re: JavaScript / Emscripten

Oops! My bad. I had a brain fart - of course Oolite is written Objective C.
by Crush
Sat May 09, 2015 2:08 pm
Forum: Porting to other platforms
Topic: JavaScript / Emscripten
Replies: 7
Views: 8983

JavaScript / Emscripten

Has anyone got any idea how practical it would be to port Oolite to JavaScript?

Emscripten (and others) will apparently compile C++ to JavaScript, and as I would like to be able to play Oolite on my ChromeBook, this seemed a possible route.
by Crush
Sun Aug 17, 2014 9:08 am
Forum: Discussion
Topic: Combat balance - 1.80 and 1.82
Replies: 72
Views: 30225

Re: Combat balance - 1.80 and 1.82

I find the combat balance in 1.80 really quite unfriendly, especially as someone who tries to grab a quick few minutes here and there, which means using the keyboard (<aside> if anyone knows of a little full featured joystick that will fit easily on a laptop bag for use on the go, please tell me </a...
by Crush
Sun Aug 17, 2014 8:48 am
Forum: Discussion
Topic: Maybe I'm just old and slow...
Replies: 63
Views: 14595

Re: Maybe I'm just old and slow...

No, I'm finding 1.80 a right pain in the posterior. I can either do milk runs (yawn) or die horribly.

I posted in more detail on the other thread http://oolite.aegidian.org/bb/viewtopic ... 45#p226115
by Crush
Thu Aug 14, 2014 9:22 am
Forum: Discussion
Topic: Solar Horizon
Replies: 7
Views: 3542

Re: Solar Horizon

Falcon777 wrote:I mean, it's not like fuel is THAT expensive.
I know, just years of running projects on a shoestring have left me with a horror of unnecessary costs (even in an imaginary business) ;-)
by Crush
Thu Aug 14, 2014 9:18 am
Forum: Discussion
Topic: Solar Horizon
Replies: 7
Views: 3542

Re: Solar Horizon

Commander_X wrote:... or just use the Space Compass.
An excellent suggestion sir!

Thanks :-)
by Crush
Wed Aug 13, 2014 2:22 pm
Forum: Discussion
Topic: Solar Horizon
Replies: 7
Views: 3542

Solar Horizon

Prior to 1.80 my refuelling technique was to head straight for the sun until mass locked then level off and fly straight at the solar horizon. Worked just fine - full fuel tanks and away just fine. With 1.80 I can't see where the damned horizon is 'cos the sun is too damned fuzzy. Any suggestions (o...
by Crush
Tue Aug 05, 2014 6:07 pm
Forum: Suggestion Box
Topic: Escape Pod consequences
Replies: 14
Views: 7182

Re: Escape Pod consequences

I was just musing about this again on the way home - I don't think you should be able to clean your legal record by ejecting either.
by Crush
Sat Aug 02, 2014 9:06 am
Forum: Expansion Pack
Topic: OXZ's - which directory to sync?
Replies: 4
Views: 2203

Re: OXZ's - which directory to sync?

Well, I'm synching the AddOns folder already, so it's just a case of clearing out the old OXPs (now done).

And yes you're right, I was mentally parsing string to float "1.80".to_f => 1.8

:-)
by Crush
Fri Aug 01, 2014 4:21 pm
Forum: Expansion Pack
Topic: OXZ's - which directory to sync?
Replies: 4
Views: 2203

Re: OXZ's - which directory to sync?

Thanks :-)
by Crush
Fri Aug 01, 2014 4:20 pm
Forum: Suggestion Box
Topic: Escape Pod consequences
Replies: 14
Views: 7182

Re: Escape Pod consequences

I like it. Maybe your next escape pod could cost more as well. Or you could be "encouraged" to take a finance agreement with the black monks?
by Crush
Fri Aug 01, 2014 3:12 pm
Forum: Expansion Pack
Topic: OXZ's - which directory to sync?
Replies: 4
Views: 2203

OXZ's - which directory to sync?

Just returned to space after months of being trapped on some blue - green planetoid run by some particularly degenerate humanoid life forms. I've just upgraded to 1.8 and discovered the brave new world of OXZs. I play on several machines with different OSs and previously used Google Drive to sync my...
by Crush
Thu Nov 22, 2012 10:55 pm
Forum: Discussion
Topic: Ship with 2 forward lasers?
Replies: 26
Views: 5156

Re: Ship with 2 forward lasers?

Tried one of those a few months back. I was a bit disappointed with it - I was expecting something like the front end of an A10 Thunderbolt and it was a bit more like a .22 rifle.

Hmmm....maybe Pylon mounted lasers? That would give five (with the nose mount) up front. Eat hot laser von Richthofen!